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KSudoku

분류:   게임
KSudoku 스크린샷
KSudoku는 KDE 커뮤니티에서 개발한 자유 소프트웨어 스도쿠 논리 게임입니다. 게임의 목표는 9x9 그리드를 1부터 9까지의 숫자로 채우는 것으로, 특정한 행이나 열에는 중복되는 숫자가 있으면 안 됩니다.
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리눅스
This button only works with Discover and other AppStream application stores. You can also use your distribution’s package manager.
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플레이 방법

Objective: Fill the grid so that each column, row as well as each square sector on the game field contains only one instance of each symbol.

At the game start you are prompted to choose which game type you are interested in.

Note: The game experience may change slightly depending on the game type you choose.

Take a look at left hand side of the game field. There is a selection list which contains all the symbols available for you to use in the current game.

Note: The set of symbols varies depending on the game type you choose.

First, note the boundaries of the game field. The thick black lines outline the sectors. Every one of this sectors has to be completed using the symbols available, in such a way that each symbol is used within the sector area once and only once.

Now you can start entering the symbols into the vacant squares on the game field. You can do that by selecting the symbol you wish to enter from the selection list on the left, and then using your mouse to click on the vacant square on the game field.

Notice that the squares change color while you hover your mouse over them. This is to help you keep up with the rules of KSudoku. Use the vertical and horizontal lines to check if the symbol, you are about to enter into the vacant spot, is already in use anywhere in the vertical or horizontal line that square is a part of. The coloring also highlights the sector which, if you remember, must also contain only one instance of each symbol.

Keep entering symbols in accordance with the rules until the whole game field is filled up. At this point the application will check if all the entries are valid and will either correct you or accept your solution.

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