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Kiriki

分类:   游戏
Kiriki 的截图
Kiriki 是一个吸引人的有趣的骰子游戏,设计最多六人游玩。参与者通过每轮最多重投三次骰子来收集点数。
安装到
Linux
此按钮仅适用于 Discover 和其他 AppStream 应用程序商店。您也可以使用发行版的软件包管理器。
从 Snap 商店获取

How to play

Objective: Earn more score points than either of the opponents.

Once Kiriki starts, it right away gives out the first combination for the player one. If you are the player one, then it is now your turn, otherwise you will have to wait until all other players make their moves.

Note: By default, unless the game settings have been changed, and in single player mode, the first player is controlled by human (you), while all other five players are controlled by Artificial Intelligence.

Once it is your turn, the first thing you should do is examine the current roll. Each of the five dice on the left hand side of the game screen has a specific value. Check the sequence to see if these values form any of the score patterns.

Keep in mind that the combination can match more than one score pattern. In this case you will have to determine which score pattern will result in greater points for you.

In case the current sequence matches no score pattern, or matches a score pattern you have already used up, you have two more rolls to fix the situation. To use your second (third) roll select the dice you are not satisfied with by clicking on them with your mouse and then clicking Roll button located right under the dice screen. This will cause the dice in question to reroll, thus changing their values.

After you have done the third reroll you must choose the score pattern which fits the dice sequence on hand. If none of the score patterns fits the sequence - you can either use Chance score pattern, or just select any score pattern on your scoreboard.

Note: If you select score pattern that does not fit current dice sequence, the score pattern you select will become void and of zero value.

As soon as you choose the score pattern its value updates to reflect the dice sequence you currently have.

Right after that your turn ends and the next participant’s turn begins. This sequence repeats some thirteen times and then the game ends, the scores are calculated and the high scores are awarded.

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